Tuesday, May 19, 2026

Video Game Review #619: Star Wars: Episode III - Revenge of the Sith

Star Wars: Episode III - Revenge of the Sith
Game Boy Advance


Before Playing:

This game has been on my radar for a few years now. It has a big cult following online, and is often considered one of the better games based on the Star Wars prequels. I never had a Game Boy Advance growing up. And even if I did, I probably would have avoided this game under the assumption that it was just another soulless movie tie-in. But hearing all the praise was enough to get me interested in the game. Let's se if it is worthy of all the accolades. 

Time to jump in.




Story:

There are essentially two different story modes in this game: the one where you follow Obi-Wan's story and the one where you follow Anakin's. They start and end the same. It's in the middle where they go their separate ways.

The game begins the same way the movie does: during the big space battle where Chancellor Palpatine is taken by Count Dooku. Playing as your character of choice, you fight through a bunch of enemies in order to save the Chancellor. Then you fight Dooku and put an end to his reign of terror. After a few levels where you fight attackers away from Coruscant, each main character is sent their own separate way. Obi-Wan goes of to fight General Grievous, while Anakin is sent to spy on the Chancellor. If you've seen the movie, you should know where things go. Obi-Wan fights Grievous and a bunch of droid soldiers, while Anakin becomes corrupted and starts killing Jedi and younglings at the Academy. This divergence makes the game essential to play through a second time around, so you can see each side of the story.

The game ends on Mustafar. If you play as Anakin, you fight Obi-Wan. If you play as Obi-Wan, you fight Anakin. Regardless who you play as, the game ends the same way: with Obi-Wan gaining the high ground and winning. Each ending features its own cutscene. Obi-Wan's ending features the birth of the twins and the beginning of his isolation on Tatooine. Anakin's ending features his transformation to Darth Vader.

If you liked the movie, you should like the way its story was adapted to the game. Sure, there are a lot of differences (such as battles and enemies that weren't in the movie), but I have to say that this is one of the more faithful game adaptations of a movie that I've seen.




Gameplay:

On the surface, this is a fairly standard side scrolling beat 'em up, similar to games you'd see in the 90s like Final Fight or the TMNT games. When I first started playing this, I actually found the game to be quite easy. Most enemies die within a hit or two. They aren't attack sponges. But this game is deceptively difficult. There are often swarms of enemies coming at you from all sides. They can rack up tons of damage on you in an instant if you aren't careful. So, while you can defeat them easily, there are a ton of them to ward off, and they can mess you up very quickly.

You start the game with two lives. I'd say there are about 15 or so stages to complete in the game? If you come to this blog expecting facts and hard research, you've come to the wrong place. But anyway, once you complete a stage, you are given skill points to assign to your character. You can use them to increase your health, your strength, or your Force meter. I ignored my Force powers until about halfway through the game when I was forced to use them - and that was a mistake. They make your life so much easier in this game.

Obi-Wan has a healing move. Anakin can Force choke enemies. They both have Force pushes to shove enemies away when you are getting overwhelmed. There are other Force moves, too, but I didn't use all of them. I'd say you can probably make it through the whole game without using any Force powers, but there are a few bosses that require you to use your Force moves by picking things up and throwing them. 

The game does get difficult very quickly, despite the easy start. The standard enemies begin to do more damage. The game adds environmental hazards, like falling debris. There are turrets and laser traps set up all over the place to make your life miserable. Plus, some bosses unload heavy artillery on you, which drains your health super quickly. It's very frustrating to get to a boss and then get wiped out before you even have a chance to learn its pattern or develop a strategy.

Each stage, you start with the amount of lives you carried over from the previous stage. So if you survived with three lives - you're in good shape. If you survived with one, you're almost better off dying on purpose when you reach the new stage so you can start it over again with two lives. You're going to need them.

The hardest part of the game has to be its duels. These are one on one lightsaber battles between two skilled opponents. Anakin vs Dooku. Obi-Wan vs Grievous. Anakin vs Mace Windu. Anakin vs Obi-Wan. Instead of following the beat 'em up formula, the game shifts to what can almost be described as a fighting game. Except instead of relentlessly attacking your opponent, you want to play defensively and block their attacks. This leaves them vulnerable to follow-up damage. To beat these stages, you have to be quick at parrying and blocking attacks from different angles. A lot of memory work is involved. You have to know if you should be standing or ducking when you block, or which direction on the D-pad you should be pressing. There's also a Force defense button to defend yourself against Force attacks.

The enemy attacks are fast and furious, and your reflexes have to be top notch if you want to win these duels. I almost liken them to quick time events, except the game isn't showing you what you need to press on the screen. It can be brutal.




Graphics:

This is a great looking game. I just love the pixel art. It's sharp, it's clean, and it captures the feel of the film perfectly. It's like a colorful, comic book-style translation of the movie come to life. Just look at these screenshots. It is beautiful. 

What I wouldn't do for a side-scrolling platformer or Contra-like shooter with this art style (no, Super Star Wars doesn't count). It would be soooooo fucking bad ass. 




Sound:

This is a great 16-bit style rendition of the Star Wars music we've come to know and love. Except it sounds better than other 16-bit games, like (again) the Super Star Wars Trilogy. The sound effects, like the hum of the lightsaber and the shot of a blaster are all top-notch. Nothing to complain about here.




Overall:

This game was a lot different from what I thought it would be. Sure, it is a side-scrolling beat 'em up. We've all seen those before. But it does so many things differently, like the branching paths, the lightsaber duels, the added Force powers, and the ability to level up your character. It's challenging without being too overly frustrating. Running out of lives doesn't mean you have to do the whole game over from the beginning. You just start the stage again with two lives.

It looks good, it sounds good. It follows the plot of the movie well. It gives you some replay value with the added paths and abilities. If it sounds like I'm building this game up, it is because it deserves to be built up. It is legitimately a good game, and one of the better Star Wars titles I've played in recent memory.

With all that being said, there is a lot that the game could have done better. Both the boss battles and the lightsaber duels are brutally difficult. At least you can memorize/trial and error your way through the duels. But many boss fights don't give you enough time to figure out what to do before the game kills you. I remember there being some frustrating tank levels that took me a while to complete. And there's a stage where a fighter pilot zips back and forth on the screen, and you have to take him and his aircraft down. Nothing I was doing was damaging him, and he was draining my health FAST, so I had to look online to see what to do to beat him. Seriously. I had to look on the internet to find out how to kill an enemy in a beat 'em up. 

All in all, I am very glad I decided to take the plunge and finally check this game out. I've only been dragging my feet on it for how many years now? I have no doubt that if I had grown up with a Game Boy Advance, I would have played the absolute hell out of this. I had a good time with it. Not only did I enjoy the game, I can easily see myself coming back and making my way through it again someday. That's how you know I really like a game. When I'm willing to consider coming back and playing it again someday. 

While this isn't the greatest Star Wars game ever made, there is no denying that it is very fun and very easy to pick up and play. I'd recommend checking it out.  


THE GRADE:
B

I keep going back and forth on if this should be a B or a B+. I feel like a B+ is too high, but a B is underselling the game. I guess I'd rather undersell it. A B+ feels more wrong than a B. So a B it is.



For a complete index of all my past posts and game reviews, click

Thursday, May 14, 2026

VHS Tape #30: Man Boob Tape

                                 

Wow, what a milestone. This is the 30th old VHS tape I've gone through and labeled. This one is called man boob tape because it seems like every other thing on this tape is some shirtless, very large man with big knockers running around.

(00:00:00)

The Biggest Loser. This is the season with Dr Jeff and Matt the wrestler. The trainers work out with their players before the challenge. Gillian clashes with Matt. Players resist the ski ball carnival temptation game. Players have to hold on to a pole that floats over the water. Jeff is first to fall off. Andrea wins. Contestants weighed in and Jeff and Andrea are below the yellow line. Andrea confesses to eating brownies. Jeff goes home, and a video montage recaps his journey on the show. Man boobs are everywhere.

Family Matters. This is the episode where Urkel, Carl, and Eddie go ice fishing. Judy and Richie feud.  Laura stuffs her bra. Emergency alert system update interrupts episode. On the fishing trip, Carl falls through the ice and is saved by Urkel.

(1:01:14)

Jerry Springer. "Extra Skin, Extra Gal"
 - Chunky white women fight over a shirtless man with loose skin and saggy man boobs. I'm telling you, this tape is appropriately titled.

Family Matters (cont)
 - Post accident, Steve and Carl have a heart to heart

Jerry Springer (cont)
 - Black women duke it out

Mad TV Spy vs Spy clip. White spy writes note to hitman to kill black spy, but the black spy switches the note last minute to say kill the white spy. The hitman looks at the note upon receiving it and shoots the white spy.

Jerry Springer (cont)
 - Black women continue to fight over a dude named Jerry
 - Questions from the audience. Always an entertaining segment
 - Saggy skin guy dances in the audience with black women
 - Old ladies in audience show boobs and dance on stripper pole. This is a great episode
 - Ye olde Final Thought
 - Steve races with saggy man boob guy down the back hallway in slow motion. This dude really is the star of the show.

The Weakest Link. There's nothing really special about this one, except an older lady in a very brightly colored sweater. She gets voted out second and I stop recording after she goes home.

Ripley's Believe it or Not
 - Little girl with messed up jaw and face undergoes surgery

Brief commercial clip with Snoop Dogg in it

(1:42:04)

Happy Tree Friends
 - Keepin' it Reel. Flippy freaks out in movie theater and kills the other animals.
 - RFTV. Bulletproof vest commercial
 - Thuh Greenfields. Husband goes out to hunt possum.
 - Frog. Animated skit about a frog that has a big adventure. At the end he gets eaten and pooped out of a butthole and it's really gross.
 - Petey and Jaydee. The Electric Razor
 - Thuh Greenfields. Drunk dog pukes.
 - Hard Drinking Lincoln. Abe taunts Robert E. Lee at the end of the Civil War.
 - This Is Your Knife. Flippy has war flashbacks at a campfire and flips out and kills everyone again.
 - Thuh Greenfields. Hubby comes back in his underwear swinging a dead possum. There's a little boy in the house looking for his lost possum.
 - Petey and Jaydee. Hairspray.
 - Thuh Greenfields. Hubby shoots the kid.
 - Snip Snip Hooray. Baby's head injured repeatedly in hair cutting session.

Short clip of Discovery Channel special about Kennedy assassination

MXC. The "Most Best of" special.
 - Log Drop. There are some really classic runs in here.
 - New game ideas
 - Clip montage of mishaps involving balls
 - Rotating Surfboard of Death
 - Wall Bangers
 - Clip montage of people with funny jobs. Tabouleh Babaganoosh in this segment.
 - Splashes. Montage of the best water wipeouts.
 - Tumbling Dominoes of Doom. Foos Babaganoosh in this segment.
 - Crotch Shot montage
 - Painful Eliminations of the Day

(2:36:39)

Hilton Griswold clip. It's the very end of a song and Hilton starts laughing because he thought he was going to forget the words.

Discovery Channel clip of a small girl who has a malformed parasitic twin attached to her head.

Crazy gasping blonde haired white lady preaching on the religious channel. It is like she's pretending to be one of those overly zealous ministers at black churches.

AFV from Disney World
 - Guy dumps out grill but wind changes and ashes blow back at him.
 - Dog hanging out in cooler
 - Guy on beach gets hit when he throws something and it blows back at him
 - Man falls and slides down hill into water
 - Beach go-kart wipes out
 - Para sailor dragged through sand and water before taking flight
 - Funny dog clips
 - Music montage of people on bikes, boards, and other extreme sports crashes
 - Kid kicks dad in crotch
 - Baby clips
 - Dog caddies at golf course
 - Montage of people being bit by animals
 - Boat and water mishaps
 - Football punter kicks into player's butt
 - Cat tries to climb on cactus
 - Pay phone falls over with man talking on it
 - Man fires small canon in house and ceiling collapses
 - Family of the week
 - Race car crash
 - Out of control moped
 - Dog looks like it is driving car
 - Woman sprayed by spinning tire of car stuck in mud

E! True Hollywood Story - Janice Dickinson. This first part deals with her addiction to men and cocaine. She was abused sexually by her dad.

AFV (cont)
 - Beach and vacationing clips
 - Skiing accidents
 - Funny Australian animal clips
 - Backwards videos

Dickinson special (cont). Janice's first marriage falls apart. Failed relationship with Sly Stallone. Another marriage falls apart. Janice sobers up on July 17, 2000. My 18th birthday.

AFV (cont)
- Kids at a graduation have funny answers when asked what they want to be when they grow up
- Kid throws tantrum on camera but when camera moves away he stops. When camera comes back on him, he falls down and starts crying again.
- Dog growls and bites at own foot
- Man falls trying to jump fence
- Swing breaks with girl swinging on it and she lands on feet
- Ducks run out of tube
- Kids sit on vibrating washing machine
- 2 liter rocket goes through basketball hoop
- Woman falls off stage while dancing
- Wild singing Asian falls
- Asian with tight stocking pulled over head
- Girl falls in water during tantrum
- People try to cram on crowded bus.
- Monks check out attractive woman
- Kid kicked by person on swing
- Old granny in China thinks she's in Mexico
- Wall falls down while woman is giving presentation
- Snow sculpture collapses on tractor with plow
- Firemen pose in front of burning building
- Fake spider scares army man
- Cop scared at morgue by another cop posing as corpse
- Man hits other man in log with golf club
- Nincompoop Corner
- Motorbike starts on fire in garage, and water that's tossed on it only makes it worse
- Bike goes up and over half pipe wall
- Spider jumps on camera lens
- Baby bounces in suspended chair thing and a cat is underneath
- Buffalo charges camera
- Camera hit with football
- Man hits self in crotch with baton and falls forward on it
- Trampoline accidents
- People losing dentures vs women falling in chairs
- Man throws hat at graduation and someone throws it back and it lands on his head perfectly
- Reporter's camera tripod falls over while she's talking
- Football player runs into pole
- Class clown hits head coming up to get award
- Man doing wheelie on dirt bike falls off and the bike keeps going
- Little girl catches 2 fish at the same time on same line
- Ramp structure collapses and falls on boy
- Woman sleeping on grass sprayed by sprinkler system
- Geese protective of a golf ball
- Kid pukes in swimming pool
- Cart crash on farm
- Guy tries to run through snow and falls, then he walks into glass trying to come into house
- Boy covered in tape
- Grandpa falls off dock trying to get off boat
- Dog mounts man's head
- Boy scared by fake monster in toilet

(3:36:52)

Talking Turkey With Rudy. Rudy chats with fans over Thanksgiving dinner. He talks about his experiences on Survivor. In these clips, he chats about not being able to talk to the other contestants until they were forced to jump off the boat. He also talks about Stacey and show editing.

Clip from Discovery Health channel about a morbidly obese boy.

More Talking Turkey With Rudy. Rudy talks about disliking Stacey as well as his alliance with Richard. He offers the advice not to act like anyone else - to be yourself on the show.

But Can They Sing on VH1. Group performance of Superfreak.

Talking Turkey. Rudy discusses the hardest challenges for him, including the bug eating competition. He also talks about booting Dirk as well as his alliance's strategy discussions.

AFV. Bob Saget edition. Yay!
- Guy on board falls and rolls down hill
- Guy on skis in house falls while leaning forward
- Motorcycle crash at wedding reception
- Fake alligator scares unsuspecting man
- Guy launched from air mattress when someone jumps on other end
- Man in football gear runs through wall
- Showoff hits self in face with pole
- Funny bird clips
- Little Asian boy paints house
- Funny fishing clips
- Thomas Edison - The Way It Wasn't
- Fake gator clip wins in the end

Talking Turkey. Rudy shares his thoughts on the Final Four and says goodbye to his new friends.

Clips from the Biggest Loser finale. Doctor Jeff's journey recapped. He weighs in for the last time. Matt wins. More man boobs.

Happy Tree Friends Winter Break special
- Death and horror revolving around the putting up of Christmas lights

Tiny clip of Asian rugby players on ESPN

Happy Tree Friends (cont.)
- Kringle postcards
- Tongue Twister Trouble. Sniffles gets tongue stuck in ice and it's ripped off
- Out On a Limb. Tree falls on Lumpy's leg and he must amputate it

Cinematech - Weird and perverted game montage
 - Creepy Japanese game with sexy half naked girls
 - Old Atari style games remade with perverted graphics. These kind of clips are interspersed throughout the whole show.
 - Singing bear
 - More weird games
- Bratz: Rock Angels
- Half naked girl game again, followed by another clip of the arcade looking game.
- Weird Japanese sex simulator game
- Singing bear again
- GTA clip
- Namco X Capcom. Kos-Mos and others fight.

(4:16:04)

The Early Show. Gary Hogeboom after getting voted out. Sadness :(

Happy Tree Friends (cont)
- More Kringle postcards
- Caveman frozen in ice cube slides down hill and causes lots of death and mayhem.
- Ski Ya, Wouldn't Want To Be Ya. Flaky dies skiing.
- Lawnmower kills baby
- A Class Act. Christmas play goes terribly wrong

Cinematech (cont.)
- Lulzy singing bear
- Some game with battling construction vehicles
- Pervy Japanese girl game again
- You Don't Know Richard. Oddball FMV dating game for the PC.
- Singing bear

(4:37:47)

VH1 best of '05 reality show special
 - Biggest reality star award. Bo Bice wins it. Losers are Tommy Lee, Dog the Bounty Hunter, and Danny Bonaduce.
 - Stars of reality group song. Singers include Matt, Seth, and Suzie from Biggest Loser. Fairplay, Ian, Janu, and Katie from Survivor. Vonzell, Anthony, Jessica, and Nikko from American Idol. And Howie and Kaysar from Big Brother.

Jay Leno headlines segment. These are always good.

Def Leppard performs Pour Some Sugar On Me on VH1 awards show

Bo Bice performs on Jay Leno. He sings the Real Thing.

Scene from A Christmas Story with the Chinese restaurant. Fa ra ra ra ra, ra ra ra ra!

COPS. Not a full scene, just a clip of some crazy old homeless dude with frizzy hair getting arrested. He wants alcohol more then anything.

Discovery Health channel clip about little people and huge tall people.

(5:05:09)

Family Matters. The episode where Urkel learns to drive and crashes the car into the Winslow's garage. 3 2 1, 1 2 3. What the heck is bothering me?

Star Trek: The Next Generation. Encounter at Farpoint, part one. This is the first TNG episode ever. It's a 2 part episode. The second part is on the next tape.


END OF TAPE






For a complete index of all my past posts and game reviews, click

Thursday, May 7, 2026

Video Game Review #618: Syphon Filter

Syphon Filter
PlayStation


Nostalgia Factor:

Syphon Filter was insanely hyped when it came out back in 1999. I remember all the video game magazines going nuts over it and calling it the next Metal Gear Solid. I was a huge Metal Gear fan at the time, so I was very intrigued. I went out and rented this game the weekend it came out. My initial reaction was: WTF is this?

It was nothing like Metal Gear. The story was not very interesting, nor were the characters. It didn't look as good as Metal Gear. The controls weren't as polished. And the gameplay itself was nothing like Metal Gear. Metal Gear was a cinematic stealth game with action elements. If anything, Syphon Filter was more of a run and gun shooter with jank controls that took place from a behind-the-back, Tomb Raider-esque perspective.

I didn't make it very far the weekend I rented this game. I just didn't like it. I want to say I made it to the subway level where everything goes up in flames, and then I got stuck. I ended up bringing the game back to Blockbuster when my three days were up, extremely disappointed. I felt lied to by the video game magazines that had praised this game so highly.

Guess what my dumb ass did? I rented it a second time. All those game magazines couldn't be wrong, right? Clearly I was at fault, here, and I just didn't understand the game. Well, I had an even worse time with the game the second time around. Never ended up making it out of the subway area (again), which was like 1/10th of the way through the game.

After returning Syphon Filter to the video store for the second time, I swore off the game. I didn't know if it was good or bad, but it just wasn't for me. I wouldn't pick up Syphon Filter again until March of 2024, when I downloaded an emulated version off of the PlayStation Store. This was 25 years after the game first came out. Would my opinion of the game change? No. I got stuck again. I quickly became frustrated and moved onto other things.

Now, here we are in 2026. I'm trying to tie up some loose ends and finish a bunch of games that I once started and never came back to. I'm not sure if you noticed the trend in some my recent reviews:

Alien Syndrome
Ecco: Defender of the Future
The Legend of Dragoon
Far Cry 5

All games I started in the past, but could never complete. Let's add Syphon Filter to the list. Fourth time is a charm, right? Let's find out.




Story:

I think one of the reasons the game was such a big letdown for me was because of its storyline. It's just not interesting at all. It feels like a generic action movie, akin to something like Mission Impossible or Die Hard, but not nearly as interesting. Just look at the main character. He is so generic and bland. Even after beating the game, I still don't remember his name. Ethan? Imagine playing Metal Gear and not remembering at the end of the game that you played as Solid fucking Snake. 

(I looked it up and his name is Gabriel Logan. Good to know.)
  
You are a member of the special forces, fighting a terror group that is attacking Washington, DC. They plant bombs in the subway and threaten everyone with chemical weapons. You run in there, guns ablazing, to take them out. The action spreads to different areas of DC, like Washington Park and The Freedom Memorial. After the threat is quelled, you take on a spy role and have to infiltrate a museum to... I don't know. The game and its storyline are a giant, poorly written mess.

Long story short: you are good. You are fighting the bad guys. You eventually go to their base and wipe them out. 

I didn't like the storyline as a kid, and I didn't like it now. It really is a giant mess. It's confusing. There is no character development. The dialog sucks. There is no coherent storytelling whatsoever. It just moves you from one giant set piece to another. Absolutely nothing like Metal Gear Solid, which enraptured me with its deep story and its rich collection of eclectic characters. I hate to keep bringing up Metal Gear, but you have to understand what this game was being compared to when it first came out.

I still don't like the storyline, but I've come to peace with it. It is what it is. I kind of zoned out and stopped paying attention just a few missions into the game, because I knew it didn't really matter in the long run. If they couldn't put in the effort to give us a fun or interesting storyline, I wasn't going to put in the effort to care about the crap they put in front of us.




Gameplay:

All right, here comes the most important part of my review: the gameplay segment. I crapped all over the game's storyline, but all will be forgiven if the game is actually fun to play. So, is it fun to play? That's debatable.

I will say that I enjoyed it here in 2026 more than I did on any of my three previous attempts to play the game. There is a learning curve. Just moving your character takes some practice. I swear, this feels like the most bottom-heavy video game character I've ever controlled in a game before. It feels like he is being weighed down by his ass or something. It's hard to describe. It's like you're running forward and when you turn, only the top half of your character moves and points you where you want to go. And then it takes the rest of your body a second to catch up. Going around corners is weird, too. You go around them extremely wide. Your character's physics and momentum are just "off" in a way that is hard to describe. I read somewhere on Reddit that Gabriel has "child-bearing hips" and I can't help but chuckle at that description because it feels accurate. While we are talking about controls, climbing is probably the most jank thing in the game. It's incredibly awkward lining your character up. You have to be almost pixel perfect, and one misstep will send you falling to your death. Once you figure out how to handle the controls, switch weapons, aim for your opponents' heads, etc, things become easier.

After my first day playing this game, I had already made it farther than I did on all of my previous attempts combined. I think I made it to the museum. Approaching the game from a different angle definitely helped me. This isn't Metal Gear. It's Tomb Raider. Or at least Tomb Raider adjacent. It's definitely more combat focused than either title, especially at the beginning of the game.

Once you hit the museum, the stealth elements finally kick in. You have to sneak around and follow a character. If you are spotted, you instantly lose. You have to master the art of waiting for the perfect opportunity and then headshotting the guards with your silenced weapon.

The game shifts back and forth between stealth and action from this point forward. It's still more action based, I would say. As much as I wanted to like the game, I found that the controls and the unbalanced difficulty level kept me from truly being able to enjoy it. When the game is feeling fair, things click along pretty well. But the problem is that the game loves to throw unexpected surprises at you that can kill you before you barely even have a chance to react. And then back to the last checkpoint you go. Sometimes there are long gaps between checkpoints, meaning you must replay long segments of the game again. This may have been acceptable in 1999, but in the present day - no one has time for that shit. Luckily, the version of the game I played on the PS4 has save states and a rewind feature, which I abused the hell out of.

It gets really difficult around the time that enemies with flak jackets are introduced. You either have to unload an entire clip (or two) of ammo on the enemy to kill him, or you have to line up a precision headshot to take him down immediately. Obviously, the headshot is the more sensible option, especially if you are low on ammo. Plus, it takes the enemy down much quicker. When enemies lock onto you, they can drain your health FAST, like in one or two seconds. Imagine the frustration of going on a near-perfect run, only for some standard enemy to come around the corner and kill you in less than two seconds because you aren't quick enough to get a headshot off. Stuff like that happens in this game all the time, especially in the caves. Add in the fact that it is ridiculously dark and hard to see, and it all adds up to one frustrating experience.

And then there is the climbing. Again, this becomes a problem in the dark cave levels at the end of the game. There is almost no grace issued by the game when you fall. There's a part where you have to climb down a vertical tunnel next to a catwalk, and let me tell you it was extremely maddening to pull off - even with save states. Don't even get me started on the level where you have to escape from the flaming warehouse. There are a ton of areas where you'll be walking on a catwalk and it just falls out from underneath you with no warning whatsoever. Boom. Dead. Come on, game! And I almost forgot the part where you have to climb on a T-Rex in the museum while saving a man who is being held at gunpoint. One bad move and you die. One bad shot and he dies. Back to the checkpoint you go. Another supremely frustrating moment in the game.

Now that this is all out of my system, let's focus on the positive. Despite its flaws, this is an addicting game. Once I figured out the nuances of its control system, everything started to click into place for me. I wanted to keep playing and see where the game would take me next. I had no interest in the game's storyline. I was all about the fun locations and the different strategies required to advance. I truly enjoyed the stealth levels the most. Like the snowy base section, where you are trying to get into the bunker. There's something super cool about sneaking around in the dark during a gentle snowfall, picking off enemies one by one. At the same time, the levels where you'd go in guns blazing were fun, also. My main beef with the game is its difficulty and unfairness level towards the end of the game.

All in all, I'd rate my experience with the gameplay as slightly above average. I was never enamored with the game, but I never hated it either. It had its parts where it was addicting and fun, and it had its parts where I wanted to pull my hair out. By the time I made it to the end of the game, I was beyond ready to be done with it.




Graphics:

This game has that classic jagged-edge polygonal look to it associated with PlayStation games from the 90s. A lot of people don't like this look, and consider it one of the more ugly eras of gaming. But I love it.

I can look right at this game and criticize its blockiness, sloppy textures, and uninspired enemy design, but I can also appreciate its look at the same time. There's just something about this era of gaming I find undeniably charming.

Where this game shines is in its locations. As I mentioned before, there are several real life locations from Washington DC that appear in the game. My favorite is the Washington Park level. I posted a screenshot of it above. It may not look like much, but the whole level is so incredibly atmospheric. It's dark, misty, and rainy. You're walking around with these green-tinted night vision goggles on. It's quiet. The sound of rainfall draws you in. It's hard not to completely lose yourself in the game. Whatever the tone was that the makers of Syphon Filter were going for, I feel this level is the truest embodiment of that tone.

The other levels look good, too. I particularly enjoyed shooting bad guys among the exhibits in the museum. Getting into a gun fight right next to the big space ships, aquariums and dioramas of the museum is truly a special feeling. Especially when you look at the detail put into the environment.




Sound:

Hard to get too excited about the game's sound. I don't remember any of the music and the voice acting is terrible. I suppose I'll give credit where it is due - the game does minimalism well. I'll use the Washington Park level as an example yet again. Put some headphones on when you play this level. It's dark. It's quiet. All you hear is the pitter patter of the rain and the blowing of the wind. It really makes you feel on edge, like you are a part of the game's world.

Aside from that, I don't really have anything else to say. The game sounds fine. Nothing more, nothing less. Fine.




Overall:

I really wish I liked this game more than I ended up liking it. At least I was able to get more out of it than I ever did as a kid. But like I said, this game is a very mixed bag. When the gameplay is clicking, it is fun to play. I enjoyed seeing what new locations or fun missions I'd experience next. But so much of the game is bogged down by vague mission objectives and extreme difficulty spikes. Some of the crap they throw at you towards the end of the game is just downright unfair, and it nearly ruined the whole thing for me.

If I had to sum up the game in the simplest of terms, I would say it is "slightly above average." I didn't like the game well enough to give it a score in the B range. It isn't bad enough for a D. It just kind of hovers around the average or slightly above average range for me. I suppose I'll be generous with the game. I like its look. I had fun with it (most of the time). There's just something undeniably charming about the game that I can't deny. It didn't get critical acclaim and spawn a bunch of sequels for nothing. But at the same time, the game pissed me off and frustrated me like no other. And that is even with save states and a rewind feature. I can't fathom playing this game to completion back in 1999. I would have gone absolutely insane. 

So I suppose a C+ is more than fair. In fact, Syphon Filter should take it and run before I change my mind.


THE GRADE:
C+


For a complete index of all my past posts and game reviews, click

Friday, May 1, 2026

Video Game Review #617: Alien Syndrome

Alien Syndrome
Nintendo Entertainment System


Nostalgia Factor:

I have fond memories of playing Alien Syndrome at the arcades when I was a kid. The game always intrigued me with its mysterious outer space setting and its creative alien bosses. Unfortunately, I never saw much of the arcade game because of its extreme difficulty combined with the inability to continue when you run out of lives.

I know for a fact that I rented a home version of this game when I was a kid. I did slightly better than I did when playing the arcade game. I want to say I made it to level 4 or 5? But still, the game was too hard for me. Looking back, I could have sworn that I rented this game for the Sega Genesis. But doing my research here in 2026, I'm noticing that there was never a version of this game released for the Genesis. So it must have been the NES version I played as a kid. I only mention this because it seems like some kind of weird Mandela effect going on with me. Like, if you put a gun to my head and asked me which version of this game I had played as a kid, I would have said it was the Genesis. But I would have been wrong.

Regardless, I've finally decided to come back and see if I could beat this game that I've been unable to beat for over 30 years now. Plus, I'm just curious to see how it compares to the memories of it that I've built up in my mind. Alien Syndrome - let's check it out!  




Story:

There's not much of a story here. You control one of two soldiers: Ricky or Mary. It's the future, and there's been an alien invasion. You must fight your way through a series of 6 stages, rescuing 12 prisoners from each stage and then fighting a boss at the end of each stage. When you are done, you go right into a boss battle against the end character. The big bad alien head guy.

When you beat him, your characters are lauded as heroes, while the game hints at a possible return from the aliens in the future. The end.




Gameplay:

This is a very simple and straightforward game. You take control of your character. You'll notice the isometric perspective. Your goal is to rescue 12 prisoners located in the level. Once you rescue them, the level exit opens up. You must make it to the level exit. Once inside, you fight a boss character. Beat the boss, and you move onto the next stage.

You start with a simple pea shooter gun. You can shoot in all four directions, plus diagonals. Enemies constantly come at you. Touch them and you die. They get progressively harder as the game goes on. The enemies in the first level of the game are much slower and easier to defeat than the enemies on stage 5, which are fast and can shoot at you.

Levels are big and maze-like. On the walls, you'll notice some computer stations. Most of these are different weapons you can pick up. I liked to use the laser. There's also a fire weapon and a few others I didn't really use at all. Some computer stations give you points. Others can transport you to the other side of the level. There are also maps covering the walls. You'll often stop to check these out, since they show you exactly where each prisoner is hidden in the level.

I'm a little surprised that I was not able to beat this game as a kid. I probably didn't have the patience for it. But it wasn't nearly as hard as I'd thought it would be. I played through it twice for this review - the first time using save states (just to get through the game), and the second time playing through it naturally. The game is generous in giving out extra lives. Plus, when you use up all your lives, you can continue from the start of the stage you died on. I must not have put much time or effort into this game as a kid, because I didn't have too much of a problem making it through the game this time around.

Before we move on, I'll talk about the bosses. I think most people remember the bosses from this game more than anything. Each boss is fairly big and takes up a lot of room on the screen. They all have a vulnerable spot (often an open mouth or unguarded weak area). They all have a set pattern they follow. Most of them launch projectiles at you to make the fight harder. You can shoot these projectiles out of the sky. While I found the bosses to be tough the first time I played through this game, I was surprised at how well I did against them the second time around. I didn't even need save states to kick their butts. Just recognize the pattern, get in hits when you can, and don't panic. Rinse and repeat. Even the final boss follows the same formula, and is not hard to defeat at all.




Graphics:

This game suffers a fairly significant graphical downgrade from the arcade version. It looks well enough on the NES, but it will never win any beauty awards. I do give it props for the varied stages that get weirder and more alien as the game goes on. And the enemies themselves are all unique and distinct for each level of the game. My favorites are the creatures that are clearly inspired by the xenomorphs in Alien. Shout out to the enemies in stage 4 that resemble disembodied dicks crawling around on the ground, and the walls in stage 5 that look like vajayjays that shoot enemies out like projectiles. 

The bosses are the main thing I remember from the arcade game. They aren't quite as detailed or gnarly looking here on the NES, but they do a good enough job. I like how they are all varied in appearance. They each have something "cool" about them.




Sound:

The music for this game is very forgettable. I played through this game twice for my review, and even after finishing it the second time, I still barely remember anything about the music. I think it is recycled and used in every stage. If not, each tune sounds similar enough where they might as well be recycled. It's kind of a low, rhythmic beat. Dun, dun, dun, DA NAH, dun, dun, dun, DA NAH over and over again. When you collect all prisoners and the countdown to escape begins, the music isn't frantic or fast paced. It changes to a slightly cheerful song, heavily reminiscent of the music in a game called Thundercade that I used to play all the time when I was a kid.

I suppose audio capability on the NES wasn't really suited for making the game feel more creepy or atmospheric. They did the best they could, and that's all that counts. To be honest, the music and sound effects section is always the least important part of my reviews. As long as the game is fun and it doesn't sound egregiously bad, it's all good to me.




Overall:

I had a surprisingly good time with this game. I had expected it to be a half-baked port of a pretty good arcade game, but it turned out to be a solid enough title on its own merits. The fact that I played through it twice (once with save states and once without) should tell you I had a good time with it. Because my time is limited and very important to me. I'm not going to play a game twice if I am not having a good time with it.

I'm curious to go back and give the arcade game another shot. I know it looks better and it has higher production value - but how is the gameplay? Is it possible that the NES version is actually better than the arcade? I can't quite make that claim at the moment, but I will put the arcade version of this game on my to-play list. I'm curious now.

So there you have it. If you haven't played this game, it is well worth checking out. If you've played it and haven't come back and revisited it in a long time, you should find that it holds up quite well. I'm not going to say this is an AMAZING title or anything I'd consider an all-time classic, but it's fun enough. Will I ever play it again in my life? Probably not. But I'm glad I came back to it and was able to finish it off. Gives me closure for yet another game I played as a kid but I wasn't quite good enough to beat.



THE GRADE:
B





For a complete index of all my past posts and game reviews, click

2026 Things: April



A complete list of all the movies I watched, podcasts I listened to, video games I completed, and episodes of TV I watched in the month of April, 2026.


Previous 2026 months:
February


4.1: Watched 1 episode of Australian Survivor (14.17). Listened to 1 episode of Looking Back at Lost (110). Listened to 1 episode of Sega Saturn Shiro (Live Show May 28, 2021). Watched 1 episode of Survivor (50.06). Listened to 1 episode of Post Show Recaps: The White Lotus (2.07 recap).

4.2: Watched 1 episode of Australian Survivor (14.18). Watched 1 episode of The Sopranos (2.12). Watched 1 episode of The Challenge (31.02). Watched 1 episode of Lost (3.09). Listened to 1 episode of Creepy pod (God's Mouth).

4.3: Listened to 1 episode of Retrovaniacs (ep 78). Watched 1 episode of The Challenge (31.03). Watched 1 episode of Lost (3.10). Finished video game: Gris. Watched 1 episode of The Sopranos (2.13). Listened to 1 episode of The FF Dynasty (9.156).

4.4: Listened to 1 episode of The Losers Club (It: Welcome to Derry: In the Name of the Father). Watched 1 episode of The Challenge (31.04). Watched 2 episodes of The Mortician (1.01, 1.02). Listened to 1 episode of The Stephen Kingcast (Announcement Ep 4.4.26). 

4.5: Watched 1 episode of The Mortician (1.03). Listened to 1 episode of Retrovaniacs (ep 79). Listened to 1 episode of Collateral Gaming (ep 62). Listened to 1 episode of Post Show Recaps: The White Lotus (S2 Finale: Rob and Josh Talk with Amanda and Ariel).  Listened to 1 episode of The FF Dynasty (9.157). Listened to 1 episode of The Stephen Kingcast (ep 25). Listen to 1 episode of Staff Picks (The Hateful Eight). 

4.6: Watched 1 episode of Hannibal (2.01). Watched 1 episode of The Sopranos (3.01). Watched 1 episode of Lost (3.11). Listened to 1 episode of The Cartridge Club (ep 150). Listened to 1 episode of Arcade Attack (ep 263). Listened to 1 episode of The Losers Club (Stephen Graham Jones on My Heart is a Chainsaw). 

4.7: Watched 2 episodes of Hannibal (2.02, 2.03). Listened to 1 episode of Fantasy Football Happy Hour (4.2.26 ep). Watched 2 episodes of Lost (3.12, 3.13). Watched 1 episode of Australian Survivor (14.19). Listened to 1 episode of The Retrograde (Marvel Video Games: Ranked!). Watched movie: Thunderball.

4.8: Watched 1 episode of Australian Survivor (14.20). Listened to 1 episode of Retronauts (Micro 69). Listened to 1 episode of Creepy pod (The Ronald McDonald House). Watched 1 episode of Lost (3.14). Watched 1 episode of Star Trek: Voyager (1.07). Watched 1 episode of Survivor (50.07).

4.9: Listened to 1 episode of The Retrograde (Spyro the Dragon). Watched 1 episode of Hannibal (2.04). Watched 1 episode of Lost (3.15). Watched 1 episode of Australian Survivor (14.21). Listened to 1 episode of Creepy pod (Grad Night in the Haunted Mansion). Watched 1 episode of The Challenge (31.05). Listened to 2 episodes of Looking Back at Lost (111 and 112). Listened to 1 episode of The FF Dynasty (9.159).

4.10: Listened to 1 episode of Post Show Recaps: The White Lotus (2.07 feedback). Listened to 1 episode of Ear Biscuits (ep 74). Watched 2 episodes of Lost (3.16, 3.17). Watched 2 episodes of The Challenge (31.06, 31.07). Watched 1 episode of The Sopranos (3.02).

4.11: Watched 2 episodes of The Challenge (31.08, 31.09). Watched 1 episode of The Sopranos (3.03). Listened to 1 episode of The 7th Rule (ep 312). Listened to 1 episode of The FF Dynasty (9.158). 

4.12: Listened to 1 episode of Collateral Cinema (Demonic Toys Commentary). Listened to 1 episode of Retrovaniacs (ep 80). Listened to 1 episode of The Stephen Kingcast (ep 18). Completed video game: The Simpsons: Bart vs. The Space Mutants). Watched 1 episode of Hannibal (2.05). Watched 1 episode of Lost (3.18).

4.13: Finished video game: Far Cry V. Listened to 1 episode of The Cartridge Club (QSC Savepoint ep 2). Watched movie: The Forever Purge. Listened to 1 episode of Retronauts (ep 116).

4.14: Watched 1 episode of Australian Survivor (14.22). Watched 1 episode of Lost (3.19). Listened to 1 episode of Creepy pod (Darkness). 

4.15: Watched 2 episodes of Hannibal (2.06, 2.07). Listened to 1 episode of The Retrograde (Top 10 Video Game Worlds to Live In). Watched 1 episode of Australian Survivor (14.23). Watched 1 episode of The Challenge (31.10). Watched 1 episode of Survivor (50.08). Watched 1 episode of Lost (3.20). Listened to 1 episode of Arcade Attack (ep 264).

4.16: Watched 3 episodes of Lost (3.21, 3.22, 3.23). Listened to 1 episode of Fantasy Football Happy Hour (4.9.26 ep). Watched 1 episode of Australian Survivor (14.24). Listened to 1 episode of Retrovaniacs (ep 236). Watched 1 episode of The Challenge (31.11). 

4.17: Watched 1 episode of Hannibal (2.08). Watched 1 episode of The Sopranos (3.04). Watched 2 episodes of The Challenge (31.12, 31.13). Listened to 1 episode of The Losers Club (It: Welcome to Derry - The Black Spot). Watched 1 episode of Lost (4.01). 

4.18: Listened to 2 episodes of Post Show Recaps: The White Lotus (Season 2 Wrap Up with Nicole Cesternino, White Lotus + Other Vacation Spots). Watched 3 episodes of The Challenge (31.14, 31.15, 31.16). Listened to 1 episode of The FF Dynasty (9.161). Watched 1 episode of House of Villains (3.01). Watched 1 episode of Lost (4.02). 

4.19: Listened to 1 episode of Collateral Gaming (Game Launch Edition: Resident Evil Requiem). Listened to 1 episode of Fantasy Football Happy Hour (4.16.26 ep). Listened to 1 episode of The Cartridge Club (CCExtra #13). Listened to 1 episode of Ear Biscuits (ep 73). Listened to 1 episode of Collateral Cinema (Morbin' Edition: Morbius Morbie Review). Listened to 1 episode of The FF Dynasty (9.164). Listened to 1 episode of Creepy pod (The Art of Jacob Emory). Watched movie: Project Hail Mary. Watched 1 episode of Home Improvement (1.19). Watched 1 episode of Lost (4.03). 

4.20: Listened to 1 episode of The Retrograde (100 Hardest Levels of All Time). Watched 1 episode of Hannibal (2.09). Watched 1 episode of The Sopranos (3.05). Watched 1 episode of Lost (4.04). Listened to 1 episode of Retrovaniacs (ep 81). 

4.21: Listened to 1 episode of Looking Back at Lost (113). Watched 1 episode of Lost (4.05). Listened to 1 episode of The FF Dynasty (9.167). Watched 1 episode of The Sopranos (3.06). Watched 1 episode of House of Villains (3.02). Watched 1 episode of The Challenge (30.01). 

4.22: Watched 2 episodes of Hannibal (2.10, 2.11). Watched 1 episode of The Challenge (30.02). Finished video game: Syphon Filter. Watched 2 episodes of Lost (4.06, 4.07). Listened to 1 episode of The Losers Club (It: Welcome to Derry - Winter Fire). 

4.23: Watched 1 episode of Lost (4.08). Watched 1 episode of Hannibal (2.12). Listened to 1 episode of Retrovaniacs (ep 82). Watched 1 episode of House of Villains (3.03). Finished video game: Alien Syndrome (NES). Watched 1 episode of Survivor (50.09). Listened to 1 episode of Creepy pod (Killswitch). Listened to 1 episode of Looking Back at Lost (114). 

4.24: Listened to 1 episode of The FF Dynasty (9.168). Watched 1 episode of Hannibal (2.13). Watched 2 episodes of Lost (4.09, 4.10). Watched 2 episodes of The Challenge (30.03, 30.04). Listened to 1 episode of Post Show Recaps (White Lotus Sicily, But Make it Survivor). Watched 1 episode of The Sopranos (3.07).

4.25: Listened to 2 episodes of Arcade Attack (eps 265, 266). Listened to 1 episode of Fantasy Football Happy Hour (4.23.26 ep). Listened to 1 episode of Collateral Cinema (At the Movies Edition: Thor: Love and Thunder). Watched 1 episode of House of Villains (3.04). Listened to 1 episode of Creepy pod (He Hunts). Watched 1 episode of Lost (4.11).

4.26: Listened to 1 episode of The 7th Rule (ep 314). Listened to 1 episode of Fantasy Football Happy Hour (4.24.26 ep). Listened to 1 episode of The Losers Club (It: Welcome to Derry Showrunner Jason Fuchs). Listened to 1 episode of The Retrograde (Bushido Blade). Listened to 1 episode of The FF Dynasty (9.162). Watched 2 episodes of Lost (4.12, 4.13). Watched 1 episode of The Sopranos (3.08). Listened to 2 episodes of Creepy pod (Why You Can't Talk to the Dead, Black Eyed Kids). 

4.27: Watched 3 episodes of Lost (4.14, 5.01, 5.02). Watched 3 episodes of Obi-Wan Kenobi (1.01, 1.02, 1.03). Watched 1 episode of The Sopranos (3.09). Listened to 1 episode of Retronauts (ep 119). Listened to 1 episode of Looking Back at Lost (115). Listened to 1 episode of Retrovaniacs (ep 83). Listened to 1 episode of The Retrograde (Summer Game Fest Roundup). Listened to 1 episode of The FF Dynasty (9.165). Watched movie: The Lighthouse. Listened to 1 episode of Collateral Gaming (ep 63).

4.28: Watched 2 episodes of Obi-Wan Kenobi (1.04, 1.05). Watched 2 episodes of Lost (5.03, 5.04). Listened to 1 episode of The FF Dynasty (9.169). Watched 3 episodes of House of Villains (3.05, 3.06, 3.07). Listened to 1 episode of The Stephen Kingcast (Sample Episode - Something Very Bad is Going to Happen).

4.29: Listened to 1 episode of Collateral Cinema (ep 66). Watched 3 episodes of Lost (5.05, 5.06, 5.07). Watched 1 episode of The Sopranos (3.10). Watched 2 episodes of House of Villains (3.08, 3.09).

4.30: Listened to 1 episode of The Losers Club (Firestarter 2022 Review w/ Director Keith Thomas). Watched 1 episode of House of Villains (3.10). Watched 2 episodes of Lost (5.08, 5.09). Listened to 1 episode of The Cartridge Club (ep 83). Watched 1 episode of Survivor (50.10). Listened to 1 episode of Looking Back at Lost (116).



Most things done (min of 6)

38 episodes of Lost watched
19 episodes of The Challenge watched
13 episodes of Hannibal watched
12 episodes of The Sopranos watched
11 episodes of The FF Dynasty played
10 episodes of House of Villains watched
9 episodes of Creepy podcast played
8 episodes of Australian Survivor watched (plus 5 eps of US Survivor watched for 13 total)
7 episodes of Retrovaniacs played
7 episodes of Looking Back at Lost played
6 episodes of Obi-Wan Kenobi watched
6 episodes of The Retrograde played
6 episodes of Post Show Recaps: The White Lotus played
6 episodes of The Losers Club played


For a complete index of all my past posts and game reviews, click

Thursday, April 30, 2026

Video Game Review #616: Far Cry 5

Far Cry 5
PlayStation 4


Nostalgia Factor:

It's funny when you look at my history of playing Far Cry games:

Far Cry Classic: 2015
Far Cry 2: 2022
Far Cry 3: 2023
Far Cry 3 Blood Dragon: 2024
Far Cry 4: 2025

And now Far Cry 5 in 2026. Aside from that 7-year gap between Far Cry 1 and 2, I've been doing a pretty good job at consistently finishing one Far Cry game every calendar year. With this review, the pattern continues.

But this is actually a game I've been playing off and on since July of 2025. It seems like something always happened to pull me away from the game. I first tried to play a physical disc copy of the game, but then the PS4 stopped reading the disc midway through the introduction. I waited. I downloaded it on the PS4. I played it for a day or two and then decided to set it aside for a little bit to focus on finishing up a few other games I was playing. A "little bit" turned into months and months.

Before I knew it, it was 2026. I started the game again, but once again set it aside to finish The Legend of Dragoon and Ecco: Defender of the Future, which I'd also been laboring through. After I was done with those games, I tried playing this game yet again, only to put it down once more in favor of other things. I just wasn't getting into it like I was with previous Far Cry games. I was almost about to give up on it, to be honest with you.

Eventually I reached a point where I had beaten all the other games I was playing. I circled back around to Far Cry 5 one final time. If I still couldn't get into the game, I'd delete it off my PS4 and move onto other things. And wouldn't you know it? After months and months of unsuccessfully trying to get into the game, something finally clicked with me. Whatever it was that wasn't resonating with me suddenly vanished.

I was ready to dive in. Just like I am now with this review: ready to dive in. So let's do it.




Story:

Each Far Cry game has its own unique destination, and this one is set in rural United States. Montana, to be exact. You play as an unnamed rookie SWAT officer, who is part of a mission to arrest a cult leader named Joseph Seed. You land on his compound in a helicopter. His compound is creepy as all hell, but you get him back to the chopper okay. You are about to get out of dodge with prisoner in tow. And then all hell breaks loose.

The cultists swarm the chopper as it takes off, causing it to crash. Your team is scattered all throughout the land. You find yourself in a war between the normal folks living in the area and the cultists, who have taken over and are polluting the land with the drugs they are making. The cult is led by the aforementioned Joseph Seed, along with his siblings John, Jacob, and Faith. Each sibling is in charge of one region on the map. The long-term goal of the game is to conquer each region on the map, eliminating Joseph's siblings until only Joseph remains. The final area of the game then unlocks, and you take the battle directly to Joseph's compound for the final showdown.

Since this is a Far Cry game, expect to encounter a lot of wild and memorable characters. The Seeds themselves are massive characters and steal every scene they're in. Faith is my favorite. Some of the "rebel" NPCs send you on interesting missions, like collecting bull testicles for the local Testicle Festival. This game is meant to be a parody on American culture, and it isn't subtle about it. Guns, giant flags, fireworks, eagles bursting out of balls of flame, vehicles with tires that are far too big on them. The game takes many a jab at redneck culture, along with other topics like religion, drug manufacturing, doomsday prepping, and gun trafficking.




Gameplay:

This game is a little different from the past few Far Cry games, which I suppose is a good thing because they were starting to get a bit predictable. Instead of dropping you in a big open world with a bunch of objectives on your map, your initial path is much more focused. You move along the map, which is mostly greyed out because you haven't explored it yet. You meet people, you take on missions. Eventually things start to open up for you. 

While there are elements of previous Far Cry games to be found here, this game does a good job at carving out its own unique identity. Things aren't so simple anymore. It's not just "climb watch tower, unlock map, raid enemy bases, pick up collectibles, hunt animals." I mean, these things are present in the game. But it doesn't feel like you're doing the same things over and over again. It's not as formulaic. I don't even know how to describe it, and I don't have any specific examples to give. But it's like these elements are incorporated into the game more organically than previous games. 

Controls are fairly simple, once you get a hang of them. For some reason, I was a bit intimidated by them when I started playing. They just weren't clicking with me for some reason. Eventually I got used to what the L and R trigger buttons did, as well as the analog D-pad controls. Learning these are crucial, because if you hit the wrong button at the wrong time, it can have catastrophic consequences. I kept doing stupid things like accidentally throwing grenades in the middle of stealth sequences.

In general, I found myself getting killed left and right. It took me a long time to finally find my footing and get into the flow of the game. I don't know if it is because this game is different from other Far Crys, and I came in trying to play it like one of them - or if this really is a tough game to get into.

This game is filled with lots of "bad luck moments" which were part of the reason for killing my enjoyment early on in the game. I kept getting spotted by random airplanes flying overhead, which would promptly kill me. I remember a mission where you climb a tower, and a plane spotted me right before I could complete the mission. Shot me out of the sky. WTF? Enemies on foot would spot me seemingly everywhere I would go. It's like I couldn't do anything without constantly being under attack. Eventually, you start to understand how to navigate this game's world, but right off the bat, it's tough! Another particular moment that drove me away is when you have to destroy this big rig that has gone rogue. This was early in the game. I had a rocket launcher in my inventory and I defeated it easily. A plane comes by right afterwards and shoots me dead. The game reloads. But you know what? For some reason, it didn't count the mission as complete. I had to defeat the big rig all over again. But now I only had a handgun and a light automatic in my inventory. I tried to take on that big rig about 5 times and I was just getting annihilated by it. I was so mad, because I had beaten it already, but the game didn't save my progress. I didn't feel it was fair that I had to do it all over again. I ended up shutting the game off. And this turned into a several month long break from the game before I would return to it again.

Like I said, this game got off to a very rough start for me. But once it started to click, all those concerns I had went away. I just needed to power through the first few hours. It took me over half a year to put a few hours into the game, but eventually I got there.

The game really blossoms when the map opens up. It's one of those games where there is something to do every ten steps you take. Stop at this small little town and see what this guy on the map wants? Or how about raid the nearby doomsday prepper bunker for supplies? Maybe do some racing? Raid an outpost? Rescue civilians from this cultist van that just popped up on my radar? Destroy a shrine? Look for collectibles like comic books and music records? Maybe do some hunting or fishing?

There are a ton of different vehicles which make the map very accessible. Boats, cars, helicopters, etc. I enjoyed cruising around in the helicopter and just taking in the sights (in addition to showing me all the things on the map). Weapon selection is normal for a Far Cry game. Handguns, bows and arrows, sniper rifles, machine guns, RPGs, etc. You also have a nice variety of throwing objects like knives, grenades, and sticks of dynamite to chuck around. 

Stealth plays a big part in the game, as usual. But in this game, it doesn't quite seem to matter. Enemies go down easier than normal - at least it seemed that way to me. Maybe I'm just getting better at Far Cry. But never once when I tripped an alarm did I think "oh no, I'm fucked." I always knew I could fight my way out of trouble fairly easily.

Missions in the game are full of some nice variety, although there's nothing really here we haven't seen before. They mainly consist of going to a location and collecting something (and then escaping), annihilating a target, rescuing hostages, destroying the rampaging animal, or blowing something up. There are some unique missions here and there, like the whole Testicle Festival thing. There's another mission where you burn greenhouses full of illegal drugs. There are some nice flying stages where you either dogfight other aircraft or destroy transmitters on top of broadcast towers. I finished the game a few weeks ago. I should have been quicker writing my review because now I can't remember a lot of the missions or what you had to do in them. Some reviewer I am.

It all circles around to the game being fun. I love the map, the location, and how there is always something to do. This is one of those games that kept me up for hours past my bed time. I just wanted to collect one more thing or do one more mission. Or just get to a nice, convenient place to save. And then I would keep going.

A few more miscellaneous tidbits. You earn experience points as you play. You use these points to level up character attributes. Increased health, increased ammunition storage, extra slots on your weapon wheel - that kind of thing. You can also unlock abilities for your companions. You unlock these companions by helping people on the map as you make your way through the game. Each one has a special ability (sniper, explosives master, melee fighter, etc). My favorite was the dog. His sense of smell automatically highlights everyone on the map, and I found that to be more invaluable than anything that a more combat oriented partner could bring to the table.

One last thing before we move on. I guess my main criticism of the game would be in its story progression. Once you reach a certain level of completion percentage in each region, the game's bosses start coming for you, and you enter an automatic battle segment against them. You don't get to choose when you go into combat against them. You could be out fishing and those MFs will come for you. I would have liked the ability to head to an icon on the map to initiate a boss mission instead of being forced into one. Also, the boss segments are very repetitive, with the same level layouts and combat sequences repeated time after time. I understand that you are supposed to be drugged and these levels are supposed to be psychedelic and dream-like, but come on. Do we really need to play through the same part four times? I thought I was doing something wrong when I noticed these stages start to repeat themselves.




Graphics:

This is an awesome looking game. I have literally no complaints about the way it looks. The scenery steals the show, with its beautiful forests, cliffs, lakes, and rivers. Previous Far Cry games have had a more exotic feel, whereas this one is set in a much more recognizable locale. It feels very much like areas "up north" in Wisconsin and Michigan where I've stayed. In fact, the whole vibe of the game also feels a bit like Days Gone, which is another game I enjoyed.

The characters look great as well. The satirical American theme runs through the game's blood. The American flag clothing, the trailers, the hillbillies, the explosions and the fireworks. But also the beauty of the nation's natural landscape. It's very impressive that this is an 8 year-old "previous gen" PS4 game. This looks like it could have been done on the hardware of today. Games like this are another example of why I'm in no rush to make the move from the PS4 to the PS5. The technological leap just isn't the same as it was back when you were moving from 8 to 16 bit, or 16 to 32 bit.




Sound:

Far Cry games always knock it out of the park in the sound department. The music is probably the best in the series to date. There's lots of different things to listen to on the game's radio stations. Even the choirs singing church music and remixes of old Gospel songs are nice to listen to. Then there are popular songs you'd hear on the radio. I have to say that the Creedence Clearwater Revival songs fit the theme of this game like a glove. Expect to hear other rock classics. I'm not going to list them all here, but I haven't seen a video game soundtrack with this many bangers since the GTA series.

The voice acting is also top-notch. Far Cry always sells its villains extremely well, and it begins and ends with the voice acting. The Seeds are so charismatic and interesting. They always steal the scene when they are on screen. The monologuing can get old, I suppose. They do tend to ramble on a bit. But they give the game so much personality. I always enjoyed the way the game's drug (Bliss) affects the audio quality when your character is exposed to it. It gives the game a bit of an otherworldly quality for a while.




Overall:

I really, really liked this game. It may even be my favorite Far Cry title now. Or maybe I say that every time I review a Far Cry game. But really, I liked this! It's a bummer it took me so long to get into the game. I started playing it in July of 2025, and it took me months and months of off again/on again playing to finally become invested in it. I feel like the game is much better than that. I wonder if my experience is unique, or if other people have struggled out of the gate with this one as well?

Once this game got its claws in me, all I wanted to do was play play play. I fired this up nearly every day, using up nearly every second of my free time for several weeks in a row, until I was done playing the game. I didn't collect 100% of everything. I rarely ever do in these games, unless you can earn an easy platinum by getting everything. But there's too much to do here. I beat the game twice, earning both endings. I had seen all I needed to see.

I can easily recommend Far Cry 5 to you. The games in this series just keep getting better and better. I can't wait to play more! See you in 2027 when I play through Primal or 6.


THE GRADE:
A-


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