Saturday, March 28, 2020

Video Game Review #223: Wolfenstein: The New Order

Wolfenstein: The New Order
PlayStation 4



Nostalgia Factor:

Back in the 1990s, Wolfenstein 3D was my introduction to the first person shooter genre. I’ve been a fan of that game basically my whole life, but I have never bothered to play any of its sequels or spinoffs, outside of 2003’s Return to Castle Wolfenstein for the PS2. Although the game got favorable reviews, I personally thought it sucked. As a result, I wrote off the Wolfenstein series as dead. I didn’t give it much thought until 2014, when I heard that the series was getting resurrected for the current generation of consoles.

Over five years have now passed since Wolfenstein: The New Order initially came out, and I am just now finally getting around to playing it. Would I like this game, or would it turn out to be another disappointment ala Return to Castle Wolfenstein? Spoiler alert: I liked it. In fact, I liked it a lot more than the Doom reboot, which I initially had much higher hopes for.




Story:

Wolfenstein: The New Order takes place in an alternate reality where the Nazis use advanced robotic technology to win World War II.

It starts with BJ Blazkowicz, the protagonist from the previous Wolfenstein games, leading an attack on a Nazi research facility during the war. The attack fails, and BJ is grievously injured during the assault. He is sent to a mental hospital, where he spends 14 years in a vegetative state. During BJ’s 14 year absence, the Nazis win the war. BJ awakens when the Nazis attack the hospital, deeming the patients expendable to, well, whatever it is that the Nazis do. BJ fortunately “comes to” in the nick of time, and fights off the Nazis while rescuing the woman who had been looking after his health. You’d think he’d have lost some of his hulking muscle mass and that he would be too weak and unable to fight after being virtually comatose for 14 years, but some suspension of disbelief is required to enjoy this game.

BJ ends up with an underground resistance unit that is trying to disrupt the Nazi war machine. As you play, you’ll do things like bust people out of prison, destroy Nazi facilities, steal their technology, wipe out their bridges, and infiltrate their lunar facility. That’s right, technology is so advanced in this alternate timeline that the Nazis have a base on the moon.

I didn’t get caught up too much in the particulars of this game’s storyline. I was too busy blasting away at stuff to pay attention half the time. But I liked the premise of the game and how it is so uncompromising in how over the top it is.




Gameplay:

In the original Wolfenstein 3D, you didn't do much aside from run around and shoot bad guys. This game has a lot more depth to it.

Basic combat is focused around running and gunning, sure. You can equip up to two weapons at a time to blast away at your enemies. You want to duck and use corners as cover as much as possible. You rarely want to run into a situation with guns blazing. You can get surrounded pretty quickly and find yourself dead in no time.

There are stealth elements to be found in this game as well. There is nothing more satisfying than sneaking around a stage and knifing Nazis discretely in the back when they are completely unaware of you. You can clear entire areas sometimes without firing a single shot. Once an alarm is raised, however, enemies will flood the area and you have to resort to the basic run and gun tactics.

This is a very power-up heavy game. You are going to find new guns all over the place. Ammo is never a scarce commodity. Health items and armor upgrades seemingly hide out in every nook and cranny of the game, which is a good thing. This is a fairly challenging title, and I often found myself low on health and running for my life. Luckily, this game is filled with secret areas galore where you can restock and lay low for a little while.

When this game hits its full stride, it is very fast paced and almost arcade-like in its action. It is very fun and very addicting to play. Not to say that all you do is run around and kill stuff. You are going to be watching a lot of cutscenes. There is a lot of story to digest. There are also levels where you are in your base and you have to walk around and talk to people and run errands for them, which almost gives certain parts of this game an RPG-like feel.




Graphics:

Despite the fact that this game was released over five years ago, I was very impressed by its visuals. The world of this game is very fleshed out and well-detailed. You will see lots of small touches and personal details everywhere you look, that really make you realize how much time and effort was put into making this game look as authentic as possible.

Character models look really nice. Everyone is well animated. The environments are authentic and believable. It is very easy to immerse yourself in the world of the game. Wolfenstein: The New Order finds a way to make things like Nazi outposts on the moon seem believable.

The quality of this game's cinematics is top-notch as well. Maybe this isn't the most gorgeous game in the world like God of War or Horizon Zero Dawn, but never once did I stop to think that anything looked ugly or out of place. Solid stuff.




Sound:

This game's sound quality is excellent too. Roaring machine guns, massive explosions, the shouts of the Nazis raising an alarm when you are spotted: everything sounds undeniably fantastic.

The game's music fits its stages appropriately, although no particular scores stand out in my memory. The game can be very immersive when you play with headphones on. You can listen to small audio cues to determine your enemy's location, which is always helpful.

I remember the game's voice acting and dialogue being a little spotty at times, but I always was able to look the other way in that regard, This is a campy, over-the-top action title. No one is here to watch any Oscar winning acting performances.





Overall:

After being let down by the 2016 Doom reboot, I had similar expectations for this game. But it turned out to be a pleasant surprise! I had a lot of fun with Wolfenstein: The New Order. At its highest highs, it is an insanely addictive, fun, well-detailed, immersive, and action packed extravaganza. At its lowest lows, I found myself a little bored with some of the forced story aspects and character interactions with your fellow resistance members. I just wanted to get back to fighting Nazis, darn it! Can you blame me?

Not only is this a fun and addicting game, it has some replay value too with all of the collectibles and hidden trophies for you to unlock. I found myself revisiting several old stages to find things that I'd missed the first time.

One criticism I have is in the game's difficulty. I am always up for a good challenge, but there are several areas in this game that seem to be a little too unfairly hard for my tastes. I remember one particular area in the game in the bridge stage where there is a horde of enemies in the distance that are shooting at you with missiles and sniper rifles, while all you have are big, clunky, close range guns. Duck out from cover for a MICROSECOND to try and shoot one of your enemies and you're getting hit five times before you can even blink. Since your weapons are so ineffective when battling distant enemies, you have to rush in to fight them. But with limited cover around, I found myself getting torn to pieces in mere seconds. I eventually made it through this area, but I must have died about 30 times. I had to resort to cheap, ineffective hit and run tactics to slowly make my way through all the enemies. That part of the game was NOT something I would describe as fun, by any stretch of the imagination. And that's not the only area like that either. I must have found myself getting endlessly killed and having to try again at at least five or six other spots in the game. I definitely raged in front of my television set on several occasions.

But it was all worth it in the end. Overall, I look very favorably on my time with this game, despite its occasional overly challenging segments. I can't believe it took me so long to give this game a try. What is exciting for me is that there are several sequels and follow-ups that have already been released since this game hit store shelves nearly six years ago. I have heard that Wolfenstein II: The New Colossus is even better than this game. I can't wait to play it!

Should you play Wolfenstein: The New Order if you haven't already? If you are a fan of Wolfenstein 3D and you want to see how far the series has come since the early 90s, definitely! If you are a fan of first person shooters in general, definitely! If shooters aren't your thing, this won't be the game for you.

I liked it a ton, however. I won't go so far as to say I loved it, but it far exceeded each and every one of the expectations I had for it. Good game.



Final Score:
B+





If you liked this review, please check out some of my other game reviews:



Saturday, March 7, 2020

Video Game Review #222: Heavy Fire: Shattered Spear

Heavy Fire: Shattered Spear
PlayStation 3



Nostalgia Factor:

I’ll start off this review by stating that I am a big time trophy hunter when it comes to PS3 and PS4 games. I’m always on the lookout for easy platinum trophies, even if the game attached to it looks like it sucks major ass.

About five years ago there was a big flash sale on the PlayStation Network where several PS3 games were available for only a buck apiece. Most of these games looked like trash, but I learned that Heavy Fire: Afghanistan would yield an easy platinum trophy while still being relatively enjoyable to play. I bought the game, I played it, I enjoyed it, I got the trophy, and I moved on. I’ve barely given that game a second thought in the five years since I last played it.

Until now. I recently stumbled upon a free seven day trial of PlayStation Now, and I decided to play something quick and easy since I only had seven days to play. The game at the top of my list: Heavy Fire: Shattered Spear. Why? You guessed it: because it contains an easy platinum.

Would the game itself be worth the time it took me to earn that platinum trophy? Read on and you shall find out.




Story:

There is a story to be found here, not that it is very good. I do have to give the game’s creators a little bit of credit for trying, however. The “rail shooter” format of the game doesn’t allow much for an in-depth storyline. Do you remember the storyline for Virtua Cop or Lethal Enforcers? I didn’t think so.

You take control of a US solider who is fighting overseas in the Middle East. You have to shoot terrorists, infiltrate their hideouts, and stop their evil plans. Pretty basic stuff. The main plot of the game revolves around seizing a nuclear weapon that these terrorists have gotten their hands on. Once you do that, the game ends.

This is not the type of game you play for its story, so I was willing to forgive the fact that its plot and its characters are paper-thin. I played this game to shoot stuff and get a platinum trophy, and I accomplished both of those tasks.




Gameplay:

This game is classified as a rail shooter. That means that you don’t actually control your character or direct him where to go. All you control is a cursor on the screen that you move around to shoot enemies that your character encounters. You start off with a basic handgun, but as the game progresses you can upgrade to shotguns, machine guns, and sniper rifles, among other weapons. You shoot icons on the screen to upgrade your weapons. Health icons and upgrades also appear from time to time. You can destroy boxes and other things in the environment to earn points, which you can use to level your character up in between stages.

Moving a cursor around and shooting stuff isn’t all you do in this game. Shattered Spear also gives you the option to duck under cover to avoid enemy fire or to reload. This adds a little bit of extra strategy to the game as you play. Additional information: one of the shoulder keys throws grenades. Now you know. Each level takes about ten to fifteen minutes to complete. There are no bosses in this game, so don’t expect to fight anything more than just your standard enemy.

There are a few variations to gameplay from time to time. A few stages have you flying over villages at night, escorting your troops to rescue points. Other stages have you riding boats or manning gun turrets to take out your foes. The basic concept of things doesn’t change though. You move your cursor around on the screen and you shoot stuff.

I haven’t played a rail shooter in a while, so it took me a little bit of time to adjust myself to this game’s controls. Things seemed a little jerky and choppy at first. I had a hard time aiming and hitting my enemies. My first thought was that this game must have been released before Heavy Fire: Afghanistan since I didn’t recall having these issues with that game. I did a little research and found out, to my surprise, that this game actually came out two years after its Afghanistan counterpart. Either my memory is faulty, or the series took a major step back between installments as far as playability goes.

Anyway, once I adjusted to the game’s controls, I had a decently fun time playing it. I did not hate it one tiny bit. I see that this game received extremely poor reviews, so I must be pretty easy to please.

*shrugs*

I mean, it's not great, but it is not horrible either.




Graphics:

This is clearly a last-generation PS3 game. Not that it is painful to look at or anything, but it shows its age pretty hardcore. Iffy stage textures, iffy character design, just a little bit of muddiness overall. This isn’t even mentioning the jerky frame rate. Like I said, this game isn’t necessarily ugly, but it ain’t pretty either.




Sound:

Everything sounds okay here. Gunfire, explosions, people yelling and shouting orders in battle – it all sounded pretty authentic to me. I don’t remember a single thing about the game’s musical score, so it must not have been very memorable at all. But then again I don’t remember anything bad about it either, so it must not have been annoying or grating either. It does the job.




Overall:

This isn’t a great game and I realize that. Clunky controls, lazy level design, repetitive gameplay, no bosses, very aged graphics. The game can be a bit overly difficult sometimes too. Expect to die a lot and have to replay the same areas over and over again. It can be quite annoying, especially when you’re running through the game on its highest difficulty to get the platinum trophy. There were a few areas that were so tough I wasn’t even sure I was going to be able to pass. I just had to stick with it, even though certain parts made me want to start tearing my hair out.

Outside of that, I do have to say I enjoyed playing this game. It is fun, mindless shooting. I didn't care about the game's graphics or music or story or its questionable stage design. I just had fun. I shot stuff, I ducked under cover, I shot some more stuff. I threw grenades. I rescued people. I jumped in a turret and mowed down a bunch of enemies. I died dozens and dozens of times. I blew up a tank with a rocket launcher. I shot some guys in the head with a sniper rifle. I flew in a helicopter and blew up some more stuff. I killed some more guys, I ducked under cover, I reloaded my weapon. I died a few dozen more times. Eventually I made it through all of the game's stages, mopped up all the trophies I was missing, and I was done. I'll probably never play it again.

That's the kind of game this is. If that doesn't appeal to you, then Heavy Fire: Shattered Spear is not the game for you. If you like stuff like House of the Dead, Virtua Cop, and Time Crisis, you can find some enjoyment here. I understand why the game has received such poor reviews from the professionals. I have already outlined its flaws and shortcomings in great detail. This game looks like something that was released in the arcades around the year 2000, not something that should have come out in 2013.

Despite all that, I still had a pretty decent time with this game. What can I say? It's not terrible. It's not great, but it's not terrible.



Final Score:
C+



If you liked this review, please check out some of my other game reviews: