Batman Returns
Sega Game Gear
Nostalgia Factor:
I never owned a Game Gear growing up, but I always wanted one. In fact, I never knew a single person who even had a Game Gear. Due to my nonexistent exposure to the system, its library of games is ripe for me to check out and explore.
A game I always wanted to play as a kid was Batman Returns. I remember reading about this game in the magazines at the time, and I always thought it looked really good. Plus, I was fully invested in Batman back then. If I had ever purchased a Game Gear as a kid, this certainly would have been one of the first titles in my library.
But alas, none of that ever happened. So now it is time to check out Batman Returns 33 years after its initial release. Let's check it out.
Story:
This story loosely follows the plot of the movie - and boy do I mean loosely. It starts with the death of the Ice Queen. Batman is spotted on the ground tending to her after her fall, when a crowd begins to form and Batman is chased off. The game then begins with you playing as Batman and fighting through hordes of enemies. Right away on the first stage, there are Oswald Cobblepot for Mayor signs plastered around the city. The whole timeline of this adaptation is severely messed up.
The stages themselves don't follow the movies too well. First stage is a generic "streets of Gotham" stage. The next stage has you fighting through the Shreck department store. Stage three: random rooftops of Gotham stage. Stage four: sewer stage. Stage five: Penguin's hideout. So, they kinda sorta take you places seen in the movie, but not in any coherent type of fashion. But you know what? I don't care. It's a Game Gear game. We don't need a perfect retelling of the movie's storyline. We just need a serviceable platformer dressed in vague Batman Returns clothing. Which is exactly what we got.
Gameplay:
"A serviceable platformer" describes this pretty well. It is nothing special. It's nothing particularly bad, either. It's a totally serviceable game! I put it about on par with the Game Boy Castlevania games in terms of overall enjoyment.
But I'm getting too far ahead here. How does the game work? You control Batman. You start on the left side of the screen. Your goal is to make it all the way to the right, fighting enemies by throwing unlimited Batarangs at them, and jumping over obstacles. This game makes good use of the grappling hook, which you can use two ways. You can pull yourself up onto high ledges, or use it to swing over large gaps.
Enemies are easy to beat, only taking one or two hits from your Batarang. The Batarang is fairly short range, though. The main challenge of the game is the platforming. You must avoid falling into pits at all costs - or getting knocked back into them. Freaking knockback. At the end of each stage, you fight a boss character. Some are from the movie. Some are not. They can be tough to beat, but if you pay attention and memorize their patterns, you should get it after a while.
The game is comprised of five stages. Each stage starts by offering you a choice of which path you'd like to take through the stage. I played through this game twice, making sure to explore each path. I'm honestly not sure what the differences are, as my gameplay experience was virtually the same each way.
All in all, you can beat the game in less than an hour. Familiarizing yourself with the game's controls (most notably the grappling hook) and then learning the patterns of the boss characters are the toughest things about the game. Otherwise it is a relatively easy and simple game. Don't get me wrong: this game can get frustrating with the bottomless pits and the knockback. But compared to the NES Batman game, or games like Ninja Gaiden, this is a walk in the park.
Graphics:
This game looks a lot better than I thought it would. It's a Game Gear game, so I was not expecting much. But it looks good! Okay, maybe not good good, but it looks serviceable. Again with the "serviceable." That seems to be the theme of this review. But seriously, I like the little touches, such as the Cobblepot posters, the Christmas decorations, and the snowfall. And many characters from the movie are well represented. Not just Catwoman and the Penguin, but minor villains like the fire demon guy and the big bald shirtless guy, too.
Sound:
I've played through this game twice, and I do not remember a single thing about either the music or the sound effects. That should tell you all you need to know. I'll resort to my good ol' fallback quote: if I didn't notice the game's sound, it must not have been that bad. Otherwise I would have noticed, and would have made a point to say something negative here.
It must have been, dare I say it, serviceable.
Overall:
This is an okay game. I must not have hated it too much if I played through it twice. It's a totally normal, no-frills 2D platformer. I am certain that if I had a Game Gear as a kid, I would have been perfectly happy with this title.
Does it do anything we have never seen before? No. Does it do anything grossly offensive or annoying? No. Is it playable? Yes. Is it fun? Yeah. Is it outstanding? Absolutely not.
I'm not going to go out of my way to say this is some awesome, totally unforgettable game, because it's not. I hate falling back on this same old line, but it seems apropos here: Batman Returns is a totally serviceable game. Nothing more, nothing less. Serviceable.
To me, this game falls on the positive side of "average." It doesn't really do anything wrong, but it doesn't do anything outstanding either. I've been there and done that with other, better 2D platformers than this. While I liked it, I'm not going to jump out of my seat singing its praises either. So a slightly above average review score is what it will get. I hope you're happy with that. I am.
THE GRADE:
C+
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