In The Hunt
Arcade
Before Playing:
In The Hunt was released back in 1993. I was 11 years old. I went to a lot of video game arcades and bowling alleys back then, but for some reason, I never encountered In The Hunt. In fact, I had never even heard of the game until here in the year 2025 - 32 years after the game's initial release date.
My interest was immediately piqued when I saw screenshots of the game. The pixel art and the bright and colorful water graphics called out to me. I figured I'd fire it up on the Retropie and give it a shot. Is it worth playing? Let's check it out.
Story:
There really isn't any kind of story that's explained in the game. There's a brief cutscene that shows you piloting your sub through a school of whales, as you are told to infiltrate the enemy base and defeat the enemy. I have to say, I loved the little touch with the school of whales. Immediately it gave the game some quirk.
Controlling a submarine, you play through a series of stages, each marked with a different date and location. You're fighting against an evil organization that wants to take over the world. They've got a lot of advanced weaponry and tech on their side. At the end, when you defeat them you beat the game.
*shrugs*
That's all I got for you.
Gameplay:
In The Hunt is a side-scrolling, underwater shooting game. It is a lot of fun when you first pick it up. Right away, I was immediately drawn into the action. There's explosions everywhere, you can destroy things in the environment, and the action is fast and furious.
You control a submarine. There are two fire buttons: a button to fire forward ahead of you, and a button that fires up and down simultaneously. I found myself just constantly mashing both buttons as I played. Enemies come from above you, below you, behind you, and in front of you. Get hit once and you die. That's why it is always important to just keep firing all your weapons no matter what. The goal is to wipe them out the second they appear on screen.
Things are relatively manageable for the first stage or two. After that, the game kicks into high gear. Strategy goes out the window. There is just SO MUCH on screen at one time trying to kill you. It almost becomes futile to try and avoid it. And this is what I don't like about arcade shooters. They are designed to steal your quarters and keep you playing. Strategy and careful gameplay go right out the window. Things devolve into a battle of attrition. Die, respawn, take advantage of your temporarily invincibility to wreak havoc on your enemies, die a few seconds after the invincibility wears off. Repeat the cycle. That's essentially how things worked the entire second half of the game. Same pattern, same thing over and over again. Not particularly compelling from a gameplay perspective.
I do like the chaos in the sense that you can constantly destroy things in the environment, and that you can knock pieces off of your enemies. It is very satisfying to destroy a bridge in episode two, and perhaps even more satisfying to blast away at a freaking iceberg with missiles, guns, and lasers in episode one. I recently watched Titanic before playing this, and all I could think was "this one's for you, Jack!"
You can pick up extra weapons and power ups as you play. I could never figure out which letter did what. I'd just collect whatever they'd put in front of me. Not that I got to keep it very long because I kept getting hit and dying.
The game from beginning to end takes about 25 to 30 minutes. I didn't actually pay attention to how much time had passed as I was playing. It may have been shorter than that. I think the game is six or so stages long, and each one takes a couple minutes to beat. It doesn't seem too short and it does not overstay its welcome. It's the perfect length. I think if it had been any longer, I would have started to tire of it.
Graphics:
The game looks fantastic. The graphics are pretty much the reason I played this game to begin with. I love the bright and colorful pixel art and the imaginative design of the game world. The explosions and water effects look really good. It's almost constant chaos from the second the game starts until it ends, yet the game is up to the challenge visually every step of the way.
Sound:
In The Hunt has some great music. It often felt like I was listening to a Sonic game. Techno, fast paced, booming, crunchy. The entire game has a Genesis vibe to it when it comes to the music and sound effects. I don't know how exactly to describe that - a Genesis vibe. I guess if you know, you know.
Overall:
This game makes a great first impression. The presentation, the music, the graphics, the fast pace, and the over-the-top action really draws you in. I'll admit, when I first started playing this game, my first reaction was this is fucking awesome.
Unfortunately, the love affair started to end pretty quickly. I think it was when I was playing the third level. I started to think: okay, I am ready for this to be done soon. The game is fun, sure, but it is repetitive as all getout. It started to get difficult, too, to the point where I was dying every minute or so. Eventually that became every few seconds. And then it was pretty much immediate.
There's nothing fun about games that require no strategy. All this game is, is a battle to see how many quarters you can afford to put in to continue. You die, you come back and you use your limited invincibility to damage as many enemies as you can, and then you die within a second or two of this power running out. And then you repeat. Run out of lives, pop in another quarter, and do it again. And again. And again. Luckily I was only playing this on my Retropie, so I did not have to worry about putting money into the machine. Because I'm sure it would have cost me a small fortune to make it through this one.
Should you play In The Hunt? For all my criticisms, I do like the game and I am glad I played it. I see that it has a two-player mode. Maybe it would be more fun to play with a partner? Unfortunately, I played this one solo. But yes, I do think you should play it. It does a lot of stuff really, really well. I just wish it was more fun to play.
THE GRADE:
C+
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